THE 10 TIPS AND TRICKS
1. Show and Hide
helpers is bound to
Shift + Space by default.
2.
Ctrl+Shift+Clicking somewhere with an object selected
quickly moves the object to that position when in move mode.
3. Pressing
M will open the material editor.
4. Pressing
H will hide the selected objects,
Ctrl + H will unhide all
hidden objects.
5. Pressing
Ctrl + C with an object selected will
clone that object.
6. Press
Ctrl + G or
F12 to go into the Game mode,
ESC to return to Editing mode.
7. Select multiple
objects by holding
Ctrl.
8. You can place
multiple instances of vegetation by holding
Shift and
clicking on the terrain.
9. Hold
Alt + Middle Mouse button to rotate
around an object.
10. Quickly rebuild a
level (without regenerating the ground texture) by pressing
Ctrl + E.
5 WAYS YOU MIGHT CUSTOMIZE YOUR SANDBOX EDITOR SETUP
1. Using Flatten, Rise/Lower, Smooth and Pick Height Terrain tools
2. Once is accessed through Terrain Editor options. Terrain --> Edit Terrain.
3. Choose Rise/Lower and set Outside/Inside Radius. Set the Hardness, which controls the strength of the brush to paint with.
4. Smooth Tool will smooth the terrain. Define the Hardness, the strength of the Smooth brush. Left Click to smooth the terrain.
5. You can also access the Pick Height tool while using the Flatten Tool. To sample the height value while in Flatten Tool, hold down Ctrl + Left Mouse Click anywhere on your terrain. This will give you the height value of the terrain where you clicked.
3 DIFFERENT WAYS MOVING AROUND YOUR LEVEL
1. you can use the controls on the keyboard W, S, A and D
2. you can navigate around your level in person on foot by going into the game by pressing Ctrl + G
3. you can use the camera tag positions by assigning the camera to a key on your keyboard.
5 SHORTCUTS OR BUTTONS
1. Ctrl + G puts you into the game as the person
2. pressing F while in game jumps into cars boats planes and opens doors.
3. Ctrl + C clowns objects.
4. Ctrl + space hides and unhide the information of an objects.
5. Ctrl + M brings up the martial editor
50 WORDS REFLECTION
this weeks lecture has helped me have a greater understanding within the program and know hat is expected from me for each project. I will need to be better in the program and use its to the best of my ability to create the projects that is expected from my self as i will need to experiment and express my self with the program and not to be afraid to try new and creative ideas.